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Re: Finishing touches for Lode Runner 128...Not yet
On Nov 22, 1:29 pm, Steve Nickolas <usots...@buric.co> wrote:
> http://1.buric.co/lr128-alpha2.zip
>
> 1. The high score table gets mangled. I don't know how to fix that yet.
> This is the reason I have not called this version final.
> 2. The DOS 3.3 version should really test for 128K and the ProDOS version
> should really unhook and rehook /RAM appropriately.
> 3. Note that the ProDOS loader is not currently BASIC-friendly; you will
> get the error message "1 ERR CODE @" if you attempt to load from
> BASIC.SYSTEM; this will be fixed in the final version.
> 4. The loader files are not shared, but the LR.DATAx files are.
> 5. To place the game on a disk:
> 1. Copy the HELLO file from the DOS 3.3 disk and rename it LODE RUNNER,
> or the LR.SYSTEM file from the ProDOS disk and rename it LODE.RUNNER.
> 2. Copy the LR.DATA1, LR.DATA2, LR.DATA3 and LR.DATA4 files.
>
> I am considering the possibility of writing a capture tool to grab the
> level sets from an actual Lode Runner disk.
>
> -uso.
Hi
Is it based on the source code of the original? Can you share the
source?
Thanks
Kamelito