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Re: Donkey Kong (I might actually get somewhere with this one)



On Tue, 6 Nov 2012, Antoine Vignau wrote:

While cracking the game, I also made copies of the different files I may dig up from my beloved ProDOS TEMP folder (if interested, let me know)

I would think they'd prolly be the same?

Actually, I guess it comes down to figuring out how to differentiate a load for one file from a load for another, then just converting everything to ProDOS files. It's cutting it close though...the only room I seem to have for my loader code is B700-BEFF and some of that has to go to buffers.

-uso.