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Re: my editor for david schmenk's lores 3d game UPDATED



A little bit of both. A server crash a few years ago and a multitude of unlabeled backups lead to some uncertainty as to the definitive version.  I never intended to revisit it but KFest 2011 changed my mind.  I was able to recover enough of the core algorithms but I can't be sure exactly what version it would build. It's scary how quickly I forget a project once it has been laid to rest.  Must be getting old.

Dave...