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Re: Apple Disk Server Beta. Need testers.
On Jan 6, 9:15 am, David Schmidt <schmi...@my-deja.com> wrote:
> On 1/5/2012 1:05 PM, Egan Ford wrote:
> It seems to be related to the volume/player control, not really the
> HTML. It renders in stages on FireFox, but ultimately comes out looking
> ok - on iOS Safari, it never recovers from the interim stages until you
> resize the screen.
That is just odd. And I do not know if there is anything I can do
about it. Here is the code:
INSTA-DISK:<audio controls src="the_bilestoad.wav" type="audio/wav" /
>Sorry need audio controls.</audio>
BLuRry, has offered to redo the site and make it a bit less HTML 1.0-
ish. Perhaps that will fix it.
> I don't perceive a difference in levels.
How did you measure it? If you open up the file in Audacity the
recorded amplitude should be .75. I'll create 1.0 files this weekend.
I want to test a different theory, can you visit http://asciiexpress.net/gameserver.1
(note the .1) and try any HIFI game? That is my older code that uses
8000 bps instead of 9600 bps. That code actually works with Virtual ]
[ whereas the 9600 code does not. I think there is a possibility that
9600 may just be too aggressive. Perhaps all IIs were not created
equal. Perhaps machine configuration has something to do with it.
Dunno.
Thanks again for all the testing.
BTW late last night I added the motor code and no-format options. I
will update the site with new files after we figure out what the issue
is with your other IIe. I have another tester with similar issues.
But I do not have enough testers to find any correlations.
> I like the way the web page is shaping up. Having the instructions
> front and center is a great idea; maybe even having a little
> cheat-sheeet on the page with the player control would be good too, so
> we don't have to go hunting for that (by reloading). Maybe you can do
> away with the README page that way, too.
Got it.