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Re: Identify this game?



Kate Byrne and Michael Fisher wrote:
> 
> There was a rectangular battlefield with an opponent at each end,
> landscape
> orientation. You could play against the machine or with two people, each
> with a joystick.  You were very much the overall commander, creating new
> units and then just setting them moving and firing automatically.  I
> think you slowly acquired energy with which to create new units. All
> units moved slowly except the missile. Units if blocked would retain the
> previous order, so that if the blocking unit was destroyed the movement
> would resume. We used this effect to build great walls of bunkers
> and shooters which would automatically repair themselves if they were
> breached.
> 
> >From what I remember there were at least 4 types of units: bunkers,
> shooters, commanders and missiles. The bunkers were a five sided solid
> figure shaped like a small triangle joined to a small rectangle and
> every
> time they were shot they were damaged slightly. I think they could take
> 5-10
> shots before they were destroyed. The shooters automatically shot any
> enemy
> unit in range. They could only take 1 shot before being destroyed. The
> commanders sole purpose was to command all units in I think about a 3x3
> square centred on the commander. They were also destroyed on one short.
> The
> shooter was shaped the same way as the bunker except with an outline
> instead
> of solid. I think the shooter might have had a dot in the middle to
> distinguish it from the commander which was otherwise the same.  The
> missile
> was completely different and moved at high velocity and was
> uncontrollable
> with the joystick I had.
> 
 ....

     I do not recognize the game; but, someone on Cea2 may. Also, you might see
something you recognize on Apple Emulator's Wargame Pages at
http://a2war.theunderdogs.org/ .



Rubywand