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Re: If you could design a $300 homecomputer today, what would you choose?
- Subject: Re: If you could design a $300 homecomputer today, what would you choose?
- From: David Ogg <davidogg@nc.rr.com>
- Date: Wed, 01 Aug 2001 10:41:08 GMT
- Newsgroups: alt.amiga, comp.sys.amiga.advocacy, comp.sys.amstrad.8bit, comp.sys.apple2, comp.sys.atari.8bit, comp.sys.atari.advocacy, comp.sys.atari.st, comp.sys.cbm, comp.sys.sinclair
- Organization: Road Runner - NC
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- Xref: archiver1.google.com alt.amiga:1709 comp.sys.amiga.advocacy:22351 comp.sys.amstrad.8bit:4013 comp.sys.apple2:11870 comp.sys.atari.8bit:7417 comp.sys.atari.advocacy:805 comp.sys.atari.st:14799 comp.sys.cbm:19378 comp.sys.sinclair:46797
In article <tmf7qsq165pr52@corp.supernews.com>, sands@cableone.com
says...
> Just who is this $300 computer being buildt for?
> some geek who likes 3" thick manuals about command lines
> or who wants to play with electronics?
Actually we're just building it for the top-poster market ;)
> or is it for the people who can not afford the fancy computers
> if its for the last you have to make the OS simple along the lines of Mac
> or Geos or you will not sale many if its hard to use. and your stockholders
> with not be happy.
>
> David Ogg wrote in message ...
> >In article <t0n8mt46ifup9ilnuv1bnca1ov4nsm4hf4@4ax.com>, usenet-20010705
> >@barnyard.co.uk says...
> >> On Sun, 29 Jul 2001 16:09:23 +0000 (UTC), Stephen Shaw
> >> <xstephenx@apple2.org.za> said:
> >>
> >> >Anyone who can use a command line as per the Apple II shouldn't find
> adapting
> >> >to Linux very difficult. It is only GUI users (like Windoze) who find
> things
> >> >"unfriendly".
> >>
> >> "Unix isn't unfriendly, it's just very particular about who its
> >> friends are."
> >
> >LOL I love that line ;)
> >
> >There are things in linux that it really is harder to do than in
> >Windows, but these things (like routing, wierd protocols like PPPoE)
> >are things usually done by someone who should probably spend a little
> >time learning anyway.
> >
> >Sure linux has a learning curve, but it's a freaking computer, when did
> >the notion that computers had to be usable by people who didn't want to
> >learn anything become popular?
>
>
>