[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Developers! Developers! Developers!
On Oct 18, 2:22 pm, Alex Lee <ale...@mac.com> wrote:
> On 2011-10-18 17:03:27 +0100, Egan Ford said:
> > I do not see a lot of interest in any 80's 16-bit or GUI platform
> > development. (I am also not looking :-) Is anybody writing games for
> > Mac System 6 or Windows 3.0 or DOS?
>
> I guess Ewen Wannop and Eric Shepherd might have something to say about that.
>
> I read yesterday that someone relased a super duper version of 'Daleks'
> for 68k Macs. And there's a Twitter client for Mac System 6, just as
> Ryan Suenga had created one for GS/OS.
Like I stated. I haven't been looking. BTW, I don't look for new 8-
bit specific development either, but as I read blogs, articles, and
links sent to me from friends, it almost always centers around 8-bit
retro tech. I guess what I am trying to say is that 8-bits finds me.
> > As far as I can tell most retro enthusiasts cut their teeth on 8-bit
> > systems. There is a lot of beauty in the simplicity of various 8-bit
> > platforms. And getting old 8-bit systems to do some of the common
> > place things that you see with more advanced and powerful 16-bit
> > systems is an attractive challenge, and IMHO, fun. I was blown away
> > when I saw "Escape! from the HomeBrew Computer Club 3D" on a II. Can
> > you imagine the impact that would have had on our culture and
> > computing if that was released in the late '70s?
>
> Fair points. But I don't think it should stop anyone who might want to try.
I do not recall suggesting that none should. Just my observations.
> > If I want the frustration of developing GUI apps for more powerful
> > platforms, then I'll write an iOS app. I get more joy out of counting
> > cycles than reading volumes of API references. I think other retro-
> > coders may feel the same way.
>
> Well, you could start writing 'on the metal' like the FTA did for the IIGS? ;-)
Yep, I started there. But I am not interested in writing games. If a
platform has a GUI, then I would argue it should be used for non-game
apps.
> > BTW, I did purchase ORCA/M and ORCA/C. I was interested about 2 years
> > ago in IIGS development, but I really didn't have the time. Still
> > don't.
>
> Would you consider passing them onto those who might be more interested?
If in boxes, I would consider it. But I purchased both from Syndicomm
as downloads. I would suggest others do the same.