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Re: PL/1 Compiler for Apple2 WTB
- Subject: Re: PL/1 Compiler for Apple2 WTB
- From: cturley2@aol.com (Cturley2)
- Date: 21 Feb 2001 02:10:30 GMT
- Newsgroups: comp.sys.apple2
- Organization: AOL http://www.aol.com
- References: <96uh7m$n3h$1@merope.saaf.se>
- Xref: supernews.google.com comp.sys.apple2:6418
In article <20010220123635.17221.00004595@ng-fi1.aol.com>,
Cturley2 <cturley2@aol.com> wrote:
> Thanks to Paul, I found and downloaded the PL/1-80
> archive for use with a Z80 card on the Apple II - made by Digital Research.
>
Paul replied:
<<Yep, the CP/M card, which ran CP/M 3.0 aka CP/M+: it had its own 64K
of RAM for the first bank, and used the Apple's RAM for the second bank.>>
> Also got the programmer and Reference manuals for it. (in text files
> and BMP graphics file format).
<<Why not GIF format? GIF produces much smaller image files, and it
uses non-lossy compression. Yes, it has few colors (max 256 colors),
but for scanned text and figures this is rather an advantage.>>
Agreed Paul. I am converting ther BMP files to standard 2 color Black and White
GIF files.
> I'm working on a method now to get it all together to send to Hank.
> Now...if only there were a Z80 CP/M emulator for use with an
> Apple IIgs emulator - all problems with this would be solved. :)
> However - I doubt that such a thing exist :(
>
> Anybody game on making such a beast?? ;)
<<I don't really see any advantage in running CP/M on the IIgs (if you
mean CP/M-80 and not e.g. CP/M-86): CP/M can only address 64K RAM
anyway, and the CP/M cards for the Apple II already has that. Extra
RAM must be put in other memory banks, which can only be used for
e.g. a RAM disk and, in the case of CP/M+, to store major parts of
CP/M itself in, freeing up still a few more KBytes to the
applications.>>
Understood - I just thought having a CP/M emulator to run under any of the IIgs
emulators would be nice to have for use on any of the Mac or PC machines with
such. But, it seems that Hank wants to use it with a REAL Apple II machine so
- so much for that idea :)
Cheers,
Tom