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Re: Airheart and Prince of Persia Not Detecting Memory on My IIe
On Aug 17, 7:03 pm, "Bill Garber" <willy4...@comcast.net> wrote:
> "Tempest" <temp...@atariprotos.com> wrote in message8bf098e5-4978-45be-95f0-e88b2d1c7d57@k3g2000vbz.googlegroups.com">news:8bf098e5-4978-45be-95f0-e88b2d1c7d57@k3g2000vbz.googlegroups.com...
>
> On Aug 16, 12:51 pm, Tempest <temp...@atariprotos.com> wrote:
>
> > On Aug 16, 12:41 pm, Eric Rucker <bhtoo...@gmail.com> wrote:
>
> > > AppleWorks.
>
> > > Version 2.1 should see, I believe, 55K free at startup, and more if you have more auxram. It won't start with a 1K 80-column
> > > card.
>
> > I have 3.0 I believe, but I can try that tonight. I should see
> > something similar.
> > Appleworks 3.0 reports 40K available. That sounds right
> > for 128K so it must be seeing it. Now I'm totally confused.
>
> Are you sure you haven't replaced the CPU with a 6502. The IIe
> enhanced requires a 65C02. Or possibly, have you maybe added an
> accelerator card with a 6502. The accels for the II+ had those.
>
> Bill
Positive. I haven't done any mods to my IIe. The only cards that are
in it are an Apple 80 column memory card, a Super Serial card, a
Mockingboard, a mouse card, and my Uther ethernet card. I know these
games worked a year or so ago when I played them last, and the only
thing I've changed since then is swapping in a Duo Disk for my two
5.25" drives. I'm guessing that must be the culprit unless something
has blown on the board that I can't detect through the diagnostic
tests.
Tempest