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Re: Editing text files on a PC
- Subject: Re: Editing text files on a PC
- From: "John B. Matthews" <nospam@nospam.invalid>
- Date: Sun, 01 May 2011 19:49:08 -0400
- Newsgroups: comp.sys.apple2
- Organization: The Wasteland
- References: <7aGdnSIba71VGSDQnZ2dnUVZ_gGdnZ2d@giganews.com>
- User-agent: MT-NewsWatcher/3.5.3b3 (Intel Mac OS X)
- Xref: g2news1.google.com comp.sys.apple2:21589
In article <7aGdnSIba71VGSDQnZ2dnUVZ_gGdnZ2d@giganews.com>,
Boot Zero <apple@bidlink.net> wrote:
> I have been working on a BBS, which is comprised of text based files
> (METAL BBS). The 80s feel of Apple Writer is fun, but stone age
> compared to modern text editors. I usually debug with an emulator,
> then move it to a //e when its the code is working.
>
> Using KEGS and Sweet16 on the mac, but I have a windows PC for
> Ciderpress. I can edit text files using Ciderpress, but it is my
> understanding that this should not be done with mounted images.
>
> What's the easiest way to edit on a PC or Mac, then test the changes
> in an emulator or authentic hardware?
I use the command-line version of AppleCommander in my Makefile to
update the disk image while the emulator has is open.
<http://home.roadrunner.com/~jbmatthews/a2/cross.html>
In kegs, `touch ~/kegs/disk_conf` will let the emulator know that the
disk has been updated. Sweet 16 seems to notice auto-magically.
On Windows, I sometimes use Cygwin or MinGW to get bash and make.
--
John B. Matthews
trashgod at gmail dot com
<http://sites.google.com/site/drjohnbmatthews>