[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Wizardry 4: how do I save games?



Phoenyx writes ...
> 
> This is one of times when you need the doc's. Wizardry games
> can't be saved as such. Your characters are saved when you leave
> the maze. It's been a while, but I think you must do this
> manually. Later on, the newer PC games would let you save.
>

     Having the docs definitely helps. It turns out that Wizardry IV (Return
of Werdna) introduces a few new wrinkles. One is that the adventure is
self-contained-- there's no need to generate characters in the Proving Grounds
or bring them in from a previous Wizardry. Another change is permitting Game
Saves at any time.

     To save a game you Quit and select one of 8 slots to save your game on
Scenario Diskette A. 


> If you want to play the game and be able to save things at a
> particular spot, you might try an emulator that can save states.
> On the PC, this includes ApplePC 2.52 for Dos or Apple Oasis for
> WIndows.
 ....

     In some ways, Ken may be better off doing a save state-- at least in
terms of a save working like a traditional Game Save. According to the manual,
when you do a Game Save you are taking a break to 'look at the big picture'
and resting up for your next continuation of the quest.

     Since you get a rest, so do the guardians and adventurers who oppose you.
(The manual says they are "revitalized", which sounds like bad news!) 
Evidently, it's best to avoid frivolous Game Saves.



Rubywand