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Re: XGS/32 v1.5 Released
- Subject: Re: XGS/32 v1.5 Released
- From: !smentzer@pacbell.net (Steve Mentzer)
- Date: 2000/02/09
- Newsgroups: comp.sys.apple2
- Organization: Organization? What's that?
- References: <VSIn4.24$pH6.1512@newsread1.prod.itd.earthlink.net> <87qakk$b8e$1@nnrp1.deja.com>
>
>Hi Steve,
>
>I downloaded the 1.5 upgrade patch from 1.4b yesterday. A few problems
>I noticed:
>
>1. it complained that the ROM could not be found, even though it was
>located in the same place, with the correct name. I discovered that 1.5
>wants the fullpath entered, e.g. "D:\XGS32\ROM1.ROM", whereas the
>previous version was happy with just "ROM1.ROM" as long as it's in the
>current working directory. There are actually two error dialog boxes,
>the first complains about no ROM found, and second one about not being
>able to allocate memory. Once I enter the full path, problem solved.
>Oh, and you need to enter the fullpath for all four support files, the
>ROM and BRAM, and the two character emulation files.
Hmmm... haven't seen that one before. XGS/32 will look in whatever directory
the actual XGS32.exe file is located. If you have a shortcut that uses a
different working directory, it may cause a problem. I will look into it
though.
>
>2. I lost mouse control again. I email you regarding this awhile back.
> I am using an USB mouse. I tried to play Arkanoid GS (it's my sanity
>check game :-) and instead of making the paddle move, I got a Windows
>pointer.
... Interesting. I am using standard Win32 API calls and message
handling for mouse control instead of the funky DirectInput stuff again, so
this shouldn't be a problem. Are you *sure* you are pressing F6 to enable the
mouse? :)