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Re: Alternate Reality Crack
On Feb 22, 6:47 am, Mike Maginnis <mmagin...@gmail.com> wrote:
> On Feb 22, 4:45 am, Bugman <btt071...@gmail.com> wrote:
>
>
>
> > On Feb 21, 11:24 pm, Mike Maginnis <mmagin...@gmail.com> wrote:
>
> > > On Feb 21, 6:42 pm, Bugman <btt071...@gmail.com> wrote:
>
> > > > On Feb 21, 2:27 pm, Mike Maginnis <mmagin...@gmail.com> wrote:
>
> > > > > On Feb 20, 5:12 pm, Bugman <btt071...@gmail.com> wrote:
>
> > > > > > Yes, they are non functional. Disk 1, Side 1, breaks into the monitor
> > > > > > upon booting just like the image I created using the super IOB.
>
> > > > > Is this the controller from Computist #50, page 8? If so,did you try
> > > > > the directions after the listing if the controller doesn't work?
>
> > > > > "If this does not work scan the backup disk for C9 CC 00 ED 80 ac CD
> > > > > and change ED to 00."
>
> > > > > Just a thought...
>
> > > > > - Mike
>
> > > > Yeah, tried that too unfortuneately.
>
> > > Bummer. Just a quick question -- are you doing this with an emulator
> > > or a real Apple II?
>
> > > - Mike- Hide quoted text -
>
> > > - Show quoted text -
>
> > I tried both. I actually have a real working original disk.
>
> I ask because the .nib disk images in the Asimov directory posted
> above do work in AppleWin, and I found this information in a textfile
> in an old archive I have:
>
> Alternate Reality: The Dungeon Disk Images
>
> This is a new set of .nib images. The images were prepared
> from .dsk disk images produced from unprotected diskettes using
> Ninjaforce's Asimov v1.3.
>
> The reason .nib images are required is not copy protection.
> Except for Disk 1: Side 1, the AR-Dungeon diskettes are not
> copy protected; and a deprotected copy of Disk 1: Side 1 was
> created using the simple patch outlined by Michael Horton in
> Computist #50.
>
> The AR-Dungeon disks must be on .nib images because the game
> uses volume numbers to identify disks. A .nib image preserves
> volume numbering; whereas, .dsk images do not.
>
> The disks in this set are ...
>
> D1.nib (V#16)- Disk 1: Side 1
> D1b.nib (V#17)- Disk 1: Side 2
> D2.nib (V#18)- Disk 2 (Side 1 is the only side used)
> Char.nib (V#20)- A Character Disk with space for four characters
>
> All of the game disk images are write-protected via setting each
> .nib file's Read Only property to On. The Character Disk is not
> write-protected.
>
> -----
>
> I don't know if that helps at all. I haven't transferred the .nib
> images back to real floppy to test them. I suppose I could, if you
> think that might help.
>
> - Mike
Also, Copy II Plus shows the .dsk image of Disk 1, Side 1 as having a
volume number of 151, not 16 as listed above.
- Mike