sicklittlemonkey wrote:
On Feb 16, 6:37 pm, "Michael J. Mahon" <mjma...@aol.com> wrote:It uses "vapor lock"--reading floating-bus video data to sync with the video generator to create a "window" of a different video mode than the rest of the screen.Yes, I had this working in a couple of emulators years ago. (I even sent a copy to Bob Bishop who got a kick out of seeing Money Munchers for the first time in 20 years. And I also sent a copy to you! ;-)
I remember! ;-)
Anyway, as you know there are differences between the II and //e and PAL and NTSC video scanner, and I think MM requires II/NTSC scanning - in which case Sheldon won't see it working properly on a //e. I might be mis-remembering though.
I haven't checked the details of the differences, but I would imagine that at least parts of the video refresh accesses are either the same or similar enough that some sync schemes would work on both. Whether Money Munchers is one of these I don't know. -michael NadaNet 3.1 for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused."