Linards Ticmanis wrote:
Also I personally like the "mintness" criterium. Why go for something less? The only point where it becomes problematic is very rare games that might not be available in mint form any more. However, in reality, most really rare games are also games that really suck. Interesting to collectors maybe, but not much more.
I really like that observation, Linards. -michael NadaNet 3.1 for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused."