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Re: //GS software



Pim Blokland <pDOTblokland@spcgroup.nl> writes:
 
>I want a serious software development system for the IIgs. A good C++
>compiler with a source code debugger which lets you see the contents of
>variables as the program runs, etc, online help for all Toolbox calls,
 
The likelihood of a GS C++ compiler decreases daily, but Splat! is an
excellent debugger for ORCA/C, Pascal, Integer Basic, or Modula2,
and (probably) the upcoming GSoft.  NiftyList gives info on tool calls
and errors.
 
>built-in support for creating programs for 6502, 65C02, 65816, 65832
 
I really really really doubt you'll et a C++ compiler to produce
65(c)02 code.  As far as the 65832 is concerned... Do you have one?
Do you know anyone who does?  You could hack up g++ to produce 65832
code - after all, the 65832 doesn't exist.
 
>processors, a good graphics editor which lets you create icons, sprites,
>mouse cursors and backgrounds for use in the program, and a ditto sound
 
You can use any paint program (such as platinum paint) and there are
a variety of sprite compilers (Mr. Sprite, vsc, etc).  There is also
Genisys and other resource editors.  As far as sound editors are
concerned, there is no shortage of them.
 
>editor. And some integrated libraries for doing things that now require
>separate programs would be nice as well. You know, such as !HELP!, the
>help screen creator.
 
I believe there is a library on Ground for adding easy help info.
What other things are you thinking of?