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Re: Simcity for c64; why not Simcity for GS?
Mitchell Spector wrote:
>
> In article supertimer@aol.com (Supertimer) writes...
>
> >Look at this....
> >
> >>>>
> >
> >Subject: Re: simcity for c64?
> >From: stukablitz@aol.com (StukaBlitz)
> >Date: Tue, Mar 24, 1998 17:55 EST
> >Message-id: <1998032422552800.RAA01306@ladder03.news.aol.com>
> >
> >Yes there was a version of it for Commodore. Its not too good though. Maxis
> >made it and I have a copy if you want it.
> >Clint Woodworth
> >Stukablitz@aol.com
> >
> ><<<
> >
> >Where is ours?
>
> Short answer: Sitting on a shelf somewhere in California, in an
> uncompleted state, all due to the fact Maxis wanted something in the
> range of US$150,000 to license an Apple IIgs port. Wolfenstein 3-D
> was in a similar snag years ago--when I spoke with John Carmack he
> said it would take a minimum of US$10,000 to license the game (in
> the end that changed, on condition it was released as freeware).
>
> Mitchell Spector
> spec@vax2.concordia.ca
Well, obviously Burger Bill plays by the book. :)
It is too bad he does not see it like Brutal Deluxe did with
LemminGS. Change the name and you are not copying. :)
It is his program and he is free to do what he wants with it;
it is simply a shame that such a fine software is sitting
wasted.
-Scott G.