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Re: wolf 3d-- bug?
- Subject: Re: wolf 3d-- bug?
- From: nathan@visi.com (Nathan Mates)
- Date: 1998/02/19
- Newsgroups: comp.sys.apple2
- Organization: Vector Internet Services, Inc.
- References: <6cdk8g$32d@nntp02.primenet.com> <34EA95D9.4A2EE57A@swbell.net> <v6GG.106$sE.337150@ptah.visi.com> <6cfqqo$nmk@examiner.concentric.net>
In article <6cfqqo$nmk@examiner.concentric.net>,
ericlob <ericlob@cris.com> wrote:
>I was looking at the code for the Font Manager (I want >255 pt fonts,
>dangit) and saw that they patch out the code for quite a few functions
>rather than implement them in a new version of the tool. Is there some
>rational explanation for this, or was it just easier to do?
Another consideration: large fonts take up exponentially more
memory. As a test, I saved off Times at 250 point size (62 points high
when printed on a 300dpi printer like a laserwriter/inkjet) is 743K on
disk. Say you want a 125 point printout font, and that'd be 4x larger
or almost 3MB. For one font. Are you sure your GS would handle such
things? [Yes, Pointless 2.0.x only renders off characters as needed,
but you do that on 2-3 fonts at once, and you're very quickly out of
RAM on any GS.]
Nathan Mates
--
<*> Nathan Mates http://www.visi.com/~nathan/ <*>
# What are the facts? Again and again and again-- what are the _facts_?
# Shun wishful thinking, avoid opinion, care not what the neighbors
# think-- what are the facts, and to how many decimal places? -R.A. Heinlein