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Re: Third site for obtaining ProTYPE now in use!
dirk@gaga.maschinenbau.uni-dortmund.de (Dirk Froehling) wrote:
in response to my reply:
>
>>Go to the ground FTP site, look in the apple16/games directory and
>>download lemmings.shk or some other GS game. Try unpacking it with
>>ProTYPE and 8-bit Shrink-It. Won't work.
>
>I didn't find a lemmings.shk file, only LemminGS.Demo. LemminGS.Demo is
>a archive of a disk image, and it is not binhexed.
>What did you try exactly? Dragging the file on ProTYPE won't do anything,
>since '.Demo' is not a recognized suffix. ProTYPE doesn't look into the
>files. So 8-bit Shrink-It got a file with a unspecified file type.
>I don't know if it handles this. Try renaming it to 'LemminGS.sdk', drop
>it onto ProTYPE and please tell me if that works.
Dirk, I was refering to the LemminGS demo, but apparently if that
is an SDK archive, then it is not a good example. I'm not saying
that there's anything wrong with ProTYPE at all, only that the
combination of it and 8-bit Shrink-It! cannot handle all GS type
archives. If the original files within the archive have resource
forks (eg. many GS/OS programs, rSounds, etc.), then 8-bit Shrink-It!
can't unpack them. I was making the point that since one needed
GSHK anyway, once you get GSHK and GSCII+, ProTYPE would be redudant.
I agree that Mac to II transfers are a snap. I was just pointing
out that the FAQ made it seem difficult not only by not listing
the Mac solution of ProTYPE, but for not making it clear in the
same section that GS/OS uses resource forks and that GS/OS users
can use GSHK and GSCII+ and have no problems with Mac to II transfers.
8-bit users of P8 can use A2FX to read files on Mac HFS disks, split
forked files, and correctly type them as well. GSHK, GSCII+, and
A2FX are all available on disk from Joe Kohn's Shareware Solutions
II.
In any case, I'm glad that Nate drove you to write ProTYPE. Now
we have so many Mac to II solutions that the FAQ can't avoid them.
Good work!
>
>I think every file on ground should have an suffix that explains its
>nature. What other GS games did not work?
>
>If you downloaded one of these '1of8' files, did you do it in ASCII mode?
>ProTYPE only checks TEXT files for Binscii wrappers. I could change this,
>if you like.
>
>>You need GSHK because the original program has a resource fork and
>>needs it.
>
>What original program do you mean? LemminGS?
The LemminGS demo S16 file has a resource fork. I thought the
archive was an .SHK file, in which case 8-bit Shrink-It! would
not have been able to unpack it. If it was an .SDK disk archive,
then 8-bit Shrink-It! wouldn't have a problem.
I guess a better example would be rSound archives.
-Scott G.