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Re: LemminGS



 >LemminGS is a great game!  Now, if I could only figure out how to
 >conquer Level 11.  I can't get over 32% of those LemminGs to escape.
 >Joe, can you help??

Stumped on Level 11, huh? That's further than I got when I first started
playing the game. If I remember right, the few dozen times I tried Level 6,
I just couldn't see what I had to do. Eventually I got it, and when I 
did, I
kind of said to myself: "Hmmm. The solve is so logical; how come I didn't
see it at first?"

So, since Level 11 really is one of the easy levels, I'd rather not, at this
point, tell you exactly what you have to do to solve it, but I can give you
several hints that I learned along the way...

o When a new level starts, click the pause button (to stop game play) and
look around. In a sense, study the level before venturing forth.

o If what you're doing doesn't work, try something else.

o A strategy that works well on most levels (but not all) is to turn the 2nd
and 3rd LemminGS into blockers (so that all the other LemminGS don't go
wandering off cliffs) and then use that first LemminG to try out different
strategies.

o You can always start a level over if what you're doing obviously doesn't
work.

In general, playing LemminGS is solving puzzles. But, sometimes, you just
don't see what you have to do to solve that puzzle. As Brutal Deluxe says,
"Be patient." The fun of LemminGS is figuring out what you have to do.

Personally, I've been stumped on Level 55 for almost a month. So, I suppose
that if need be, I could supply you with a hint on a level. But, do yourself
a favor...give a level at least a week before asking for hints. It'll be
more fun, amd much more rewarding, if you can solve something that, at first
glance, looks impossible.

Joe Kohn

http://www.crl.com/~joko