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Re: Quake for the GS? Nah, I'd Rather See Commander Keen!
- Subject: Re: Quake for the GS? Nah, I'd Rather See Commander Keen!
- From: Z5D31@ttacs3.ttu.edu (Captain Harlock)
- Date: 1996/10/04
- Distribution: world
- Newsgroups: comp.sys.apple2
- Organization: Legion West Role-Playing Club
- References: <52vlvt$bdq@eri.erinet.com> <52voc5$sss@darla.visi.com>
In <52voc5$sss@darla.visi.com> nathan@visi.com writes:
> [Running that game at a decent resolution (640x480 or better,
> 20+fps) is damn hard on a lot of pentiums (My P90, 32MB ram can't do
> that.) And I don't think it's simply because of poor coding or
> algorithms.]
>
> Besides, in my opinion, the gameplay sucks compared to Duke Nukem
> 3D. Who needs Doom XVII: "Nightmares of our graphic designers after too
> much Taco Hell"? :)
You're right. I think Commander Keen would be a much better port to the GS. If
I had any modicum of coding skill in a language other than METAL, I'd do it
(I've got most of the graphics already).
Any takers?
--
David 'Captain Harlock' Scott Welcome to Heaven, here's your Apple.
z5d31@ttacs.ttu.edu Welcome to Hell, here's your Mac.
http://pegasus.acs.ttu.edu/~z5d31 Dewa Mata with a Jelly Donut!
Member: Legion West Gaming Club and S.W.A.T.T. Anime Club