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Re: IIe double hires progs



Mitchell Spector (spec@vax2.concordia.ca) wrote:
: In article fl332@cleveland.Freenet.Edu (John L. Graham) writes...
: > 
: >I thought Prince Of Persia also used double HiRes. The astronomy
: >programs Tonight's Sky, Nightfall II, and Ground Track also use
: >double HiRes.

:     Only the title-screen and credits in Prince of Persia used
: Double-Hi-Res graphics, the actual game was in Single-Hi-Res 
: from what I recall (most likely because quicker animation was
: possible, I've noticed most DHR games are rather sluggish).

:     Personally I thought Prince of Persia was the best game 
: ever created on the 8-bit Apple II (Wings of Fury was another 
: great title, which incidentally, also used DHR for the title 
: screen but the actual game was HR).

: Mitchell Spector
: spec@vax2.concordia.ca


	You left one game out of that list, Thexder. It was DHR 
throughout the entire game and had 4 way scrolling. This was one of the 
most technically advanced games ever produced for the Apple II. To bad it 
was one of the last games made for the machine. 

--
Kevin Loesch
kloesch@nauticom.net
http://www.nauticom.net/www/kloesch