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Re: IIe double hires progs
- Subject: Re: IIe double hires progs
- From: spec@vax2.concordia.ca (Mitchell Spector)
- Date: 1996/09/07
- Distribution: world
- News-software: VAX/VMS VNEWS 1.50AXP
- Newsgroups: comp.sys.apple2
- Organization: Concordia University
- References: <50elhv$6cv@madeline.INS.CWRU.Edu>
- Sender: spec@vax2.concordia.ca (vax2.concordia.ca)
In article fl332@cleveland.Freenet.Edu (John L. Graham) writes...
>
>I thought Prince Of Persia also used double HiRes. The astronomy
>programs Tonight's Sky, Nightfall II, and Ground Track also use
>double HiRes.
Only the title-screen and credits in Prince of Persia used
Double-Hi-Res graphics, the actual game was in Single-Hi-Res
from what I recall (most likely because quicker animation was
possible, I've noticed most DHR games are rather sluggish).
Personally I thought Prince of Persia was the best game
ever created on the 8-bit Apple II (Wings of Fury was another
great title, which incidentally, also used DHR for the title
screen but the actual game was HR).
Mitchell Spector
spec@vax2.concordia.ca