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Re: Wall Defence game for Apple II



On Apr 27, 2:31 am, vladitx <vlad...@nucleusys.com> wrote:
> I remember the II/II+ and //e video timing was different in some small
> details. It's also probable the emulator is giving the problem.

The floating bus code is based on Sather's logic equations. I'm pretty
sure it's correct, but do have a look if you're interested. ;-)

Cheers,
Nick.