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Re: Apple IIe Xmode
Hello,
Since the topic here is Double Hi-res, I just have this
interesting little thing I noticed in a old Apple II game. The game was
Bruce Lee by Datasoft.
The thing I noticed was when I originally got the game many years
ago for my IIe, I noticed the title screen seemed very scrambled up. I
didn't know what Double Hi-res was back then, so I didn't know what was
wrong, but it was no big deal as the game itself ran in standard Hi-res,
and there was no problem.
But later on, after I bought King's Quest 1, and since that
required Double Hi-res, that I finally realized what it was. I had the
required 128k, but lacked a jumper cable and after I put the cable on the
extended 80-column card all the double hi-res software worked fine.
But when I played Bruce Lee after a long time not playing it, the
screen was normal, and that's when I had a feeling it was double hi-res.
But the strange thing was the game only required 48K or 64K, the old
standard for most AII games in those days, but somehow they stuck a
double hi-res title screen in there.
I just found it quite strange that they would do that, and what
would happen to those without 128K or double hi-res capability, would the
screen be a mess or would the program somehow detect the computer only
had 64K and display a normal hi-res screen? I know games that required
128K, had a double hi-res opening screen, but used standard hi-res for
the game itself (Wings of Fury by Broderbund comes to mind).
Anyone with opinions, thoughts? Just something I thought I would
point out.
-Don
|~\ _ _ _ | _| | _ _ leed@sfsu.edu
|_/(_)| |(_||(_| |_(/_(/_ leed@bbs.urbanite.com
Apple II user since 1983
"Anyone can sympathize with the suffereings of a friend, but it requires
a very fine nature to sympatheize with a friend's success" Oscar Wilde