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Re: More Second Sight stuff
- Subject: Re: More Second Sight stuff
- From: bazyar@hypermall.com (Jawaid Bazyar)
- Date: 1995/07/23
- Newsgroups: comp.sys.apple2
- Organization: SuperNet Inc. (303)-296-8202 Denver Colorado
- References: <3ujuna$quf@canopus.cc.umanitoba.ca>
Mike Pfaiffer (pfaiffer@access.mbnet.mb.ca) wrote:
: There are some things I found the hardway which should be
: included in the next edition of the manual. There is a little flickering
: with the card when changing modes (not much of a problem it just takes
: getting used to).
Right, when going into text modes, especially. I think I
corrected some of that in the latest ROM. Need to do more
testing.
: I can no longer use the internal joystick port.
Huh? Due to physical considerations, or it doesn't work anymore?
: I have
: my Zip in slot 2 (slot 1 has my printer card) and there was some problem
: with contact. The contact was because the Second Sight is a little larger
: and touches the top of the GS case. The metal pushes it over a tiny
: amount. I fixed the problem by tearing a small strip of paper and folding
: it over the Second Sight card (near the front) so the contacts on the
: back of the card wouldn't touch the Zip. In this case I could tell there
: was contact because once I put on the top of the case the card lost the
: red component of the colour.
hmmm, te card shouldn't be _that_ tall. You sure it wasn't brushing
against the Zip horizontally?
: The last thing I ought to mention is some
: programs do not function properly any more.
Wow. There's no software that I'm aware of that ceases to work with
a Second Sight installed - it's very transparent to software.
(Proterm 2.X has problems in the Editor, but nowhere else).
: I've added two cards to my
: computer this week (SS and Zip). I have no idea what the problem is, but
: since those were the only changes in nearly six months they can't be
: overlooked. I'll report back if something serious happens.
I would tend to blame the zip, if what you're experiencing are
crashes and stuff like that.
: Some suggestions. How can we access some of the extended text
: modes in BASIC? Is it possible to auto-detect the card? How can we do
: ANSI/colour text in BASIC? If we could get these answers, some of the old
: BASIC games may be rewritten with some ampersand routines to make them
: compatible with the card.
Yes, you'd have to write some ampersand or similar routines - there's
no way to access stuff directly from BASIC.
--
Jawaid Bazyar | Like UNIX? Like your Apple IIGS? Then ask
Procyon, Inc. | me about GNO/ME for the Apple IIgs!
bazyar@hypermall.com | P.O Box 620334 (Sequential: 303-666-4549)
--The Future is Now!-- | Littleton, CO 80162-0334 (303) 781-3273