[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Second Sight....



I had this wacked out idea...  I've really gotten into rendering full 
screen worlds using Animasia, but of course the filesize limitation comes 
into play.  Since the only way to get butt-kickin animation out of a GS 
is to have it pre-rendered, what about making a game where every possible 
option and movement is pre-rendered and ready for playback?  So your 
movements dictate which animation to play, and the game moves on.  What 
about disk space you say?  PUT IT ON CD-ROM!  We've got over 600 megs to 
play with and fill with animation and sound!  I know, it would take 
months, possibly years to put together animation, and it would take some 
damn efficient programming code, but to see something like this unfold, I 
would work my tail off rendering with Animasia... hell, I'm working on a 
virtual world right now...   Anybody like this idea?  (be gentle, please)

-- 
      /--- Matt Portune --------------------- pGSi 16/64 (loaded) -------\
      |  mportune@telerama.lm.com           Modular Euphoria MIDIStudio  | 
      |  ae094@dayton.wright.edu            Blue Monday BBS              |
      \------------- "The Computer is a drug, not a tool" ---------------/