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Re: Is it too hard to program for the Apple?



On 22 Feb., 21:16, BLuRry <brendan.rob...@gmail.com> wrote:
>
> Netbeans 6.8 -- shamelessly at that.  The tweaks for compiling were
> done by modifying my project's Ant script.  I suppose you could use
> Ant for building anything, really, but at some point shell scripts
> might make a lot more sense.  Ant is what Netbeans uses so that's why
> I did it that way.

I'll take a look at it but I doubt that I'll use something so alien
to me ;-)

> Compression:
> I could also add in-line packbits decompression, but I don't know
> exactly if that would yield any advantages as of yet.  If compression
> is useful, it could speed up transfers a bit.  I doubt that something
> optimized for hi-res compression would be very efficient with binary
> or basic programs though.

I'm not sure it's worth the trouble. I think the benefit with program
code is small and many programs don't really use hi-res screens.
Many adventures for example use Graphics Magician routines
which use relatively small files with drawing commands.

bye
Marcus