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Re: Reinventing the wheel?



 >  I'm a GS programmer with 5 years assembly language
 >experience and I'm interested in programming the GS
 >for myself and other users.  I have a few pet projects
 >that I'm working on that I KNOW would help me to use
 >my GS, but I have no clue whether other people have
 >any interest in them.
 
*Any* new program for the GS is great...
 
 >  First, is a sound editor application with multi
 >scale simultaneous viewing, mouse moving/playing,
 >a synthesizer interface, live (real time)
 >echo effects (it's possible - I have a prototype),
 >repeating wave isolation, plus a few
 >other bells & whistles.  I know there are a lot of
 >sound editors out there, it just seems to me that
 >none of them are all too powerful - the user ends up
 >doing most of the tedious work by hand.
 >(If I'm wrong on this, please tell me, because
 >I'd love to get my hands on a program that does
 >AT LEAST the things listed here.)
 
This would be wonderful!
 
 >  I'm also working on a graphic development system
 >for windows, buttons, & menus.  It would be intuitive
 >to use - similar to Hyperstudio, with dialog boxes
 >and so forth, only on an assembly
 >language level.  (Again, this has most likely
 >been done to death, but maybe not exactly the
 >way I see it).
 
Sounds great also.
 
 >  I think there may be a use for a GS comm program
 >that can connect to "Macintosh only" links (designed
 >to be used with a human interface program) and
 >interpret the data into a "GS" interface.
 >(Theoretically, such a program is possible. Again,
 >I apologize if it's been done.)
 
I wouldn't have much use for it, but it sounds good, too.
 
 >  Finally, I hope to work on a drawing/presentation
 >program similar to most multimedia programs.  The
 >features of the program would hinge around the
 >fact that many colorful and beautiful effects can
 >take minutes if not hours by conventional tools.
 >This program would feature font gradation tools,
 >layering, animation filters (to create animated
 >effect morphing of still images), full access to
 >200 SCBs (3200 colors), multiple step undo, hard
 >code animation, font smoothers, sound
 >and all sorts of things which SHOULD
 >be in a graphics program but often aren't, at least,
 >in those for the GS.
 
!!!   Wow!
 
 >  Question #1: Is anybody interested in these projects,
 >               if I decide to finish them?
 
Yes, yes!
 >       A.K.A.: Am I just reinventing old wheels?
 
No, no!  ;)
 
 >  Question #2: Are there other projects which need
 >               volunteers or special attention?
 
Well, there is (was?) the Phoenix Project, which was sort of a catch-all group.
 
 >  I'd like to hear from as many people as possible
 >so I can obtain a wide variety of responses.  If you
 >have a reply that is of general interest, please post
 >it.  I welcome any and all personal correspondence
 >through email.  Thank you.
 >
 >   * Andrew Schwerin (schwerin@k12.ucs.umass.edu) *
 >
 
                   ____   ___   __  __   __ ___ ____
-- Peter Mularski   ____  |  \ (_  /  \ |_   |   ____
   DSOFT@DELPHI.COM  ____ |__/ __) \__/ |    |    ____
   Sent at 11:46:02 PM on 10-Aug-94 from the AnsiTERM editor.
 
   "I knew that rubber chicken was gonna get me in trouble."