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Re: A2 Music and Sound FAQ v1.2
In article jamesb@ecst.csuchico.edu (James L Brookes) writes...
>In article <2nhjer$9f7@news.iastate.edu>, Ian Schmidt <irsman@iastate.edu>
>wrote:
>[M.Spector wrote]
>>> The Commodore 64 used what was known as the "SID" chip for music
>>>and sound synthesis. It was also only capable of 3 independant tones/voices,
>>>not 4.
>>
>>Yeah, the Huang-meister caught me on this one :)
>
>To set the record *really* straight, the SID actually has three tone
>generators *and* one white-noise generator. Not quite four voices, but
>not exactly three either :-)
True, but to keep with consistency in the sound FAQ, it's really
only three (musical) voices. A white-noise generator is more or less
pseudo drum/percussion sounds (more like static-fuzz if you ask me.. :)
My AE Phaser card here has 12-voices and 4 white-noise generators (as
well as 1-2 synthesized speech channels), but normally it's considered to
have 12-voices (not 16 or 18, which is kind of thee same with the C64 I
would guess).
>:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
>| James Brookes | Inet: bb252@cleveland.freenet.edu |
>|``What, me worry?'' - A. E. Neuman | jamesb@ecst.csuchico.edu |
>:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Mitchell Spector
sb_spec@pavo.concordia.ca