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Re: The TINIES are here !!!
- Subject: Re: The TINIES are here !!!
- From: zardini@platon.emi.u-bordeaux.fr (Olivier ZARDINI)
- Date: 13 Mar 1994 20:31:48 GMT
- Newsgroups: comp.sys.apple2
- Organization: CRIBX1 , Universite de Bordeaux I , France
- References: <2lpoda$nho@graffiti.cribx1.u-bordeaux.fr> <2lq48p$4a8@nkosi.well.com> <2luf44$3na@nuscc.nus.sg> <2lvk5c$djo@charm.magnus.acs.ohio-state.edu>
Hello,
First, I'm (we are : Brutal Deluxe) happy that you love TINIES.
The best things for programmers, when they work for the fun (freeware)
is that people use their softs. If the GS community loves TINIES, gives
it to everyone, that will be the best present you can give us.
TINIES is a freeware, give it in the school...
About the game :
* THE MUSIC :
There is no music during the game for a reason. There is
no place on the 3,5 800k disk to put one on (stay only 20 KB). And we
want that TINIES takes only one disk, with no compressed files. The
purpose is that people with only a GS, one drive, a 5.0X system could
play with it... Yes, most of you have accelerator card, hard disk, 4 MB
but a classic GS don't...
The inter-level pictures are 3200 colors... then we
can't play music when the pictures are on screen. To activate/desactivate
the music between the levels won't be nice...
The sounds during the game plus the a music, that will
be noisely...
In the original game, the music file was an amiga module,
and we have no player... Yes, it exists softwares to play .mod file, but
there is no player (the source of the code who play).
But the major reason stay the lack of place on disk...
* APPLETALK :
As there are 3200 pictures (all static screens are 3200)
we can't use Appletalk... we prefered to ask people in start of game
to deconnect Appletalk that to crash into the game. There is no a lot
of GS Users who have AppleTalk on, but if you want a patch to run with
game with appletalk, I can give it to you... but you'll need an
accelerator card on not a lot of thing on the net...
* ROM 03 :
TINIES works perfectly with a Rom 03, I have a Rom 01
and a Rom 03, I test it on both... The problem with FTA soft is about
the use of vector and the fact that Rom 01 with 1 MB card have just a
little more memory that a Rom 03 : Rom 01 have 1280 KB, Rom 03 only 1024.
* PATCH and Level code :
Please, don't waste your time to find the code...
You should play... If you have a problem with a level, that will be
a normal thing... you have code level for all the levels you succeed,
then you can start the game to the problematic level... It is nice ...
TINIES is a good game, and like in all good game, there are easten eggs..
I shouldn't say to you that but you have the possibility to go directly,
without any paper full of code near you, to the level you choose...
I don't tell you only ONE day after the diffusion... :-)
Perhaps in one month... DON'T PATCH THE GAME !!!! If you have a problem,
we'll solve it, don't remember that we have the code source... and we
know the program better than you... you'll only loose time for nothing.
If you have problem with a particular level (except the 2nd... :-)),
I'll help you, without giving you the code, but introducing you with
high level strategy about TINIES ART OF PLAY. On high level, you'll
need to associate all the tinies to help each others to reach their
sleepers : in the first levels, a Tinies can go to his sleeper only.
The startegy will change with levels... There are a lot of things
possible that we don't say in the doc...
See you soon, good game...
Apple IIgs, only the best ones will stay...
*************************************************************************
* Apple IIgs, ROM 01-03 * *
* * Olivier ZARDINI *
* 4MB GS Sauce * Route de Leognan *
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