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Re: DRWM
In article <1994Jan04.225007.129697@zeus.aix.calpoly.edu>,
Dave J. Roberts <dave@vegiwopr.calpoly.edu> wrote:
>Your Mac CDev sounds neat, but:
>1. Alot of applications/NDAs do "nifty" things to the menu bar, such as
>draw clocks, add menus that let you switch applications, etc... but one
>problem is that they don't check to see if the menu bar is there or not
>before drawing their nifty stuff. Also, still other apps do
>HideMenuBar/ShowMenuBar's of their own, which would force the
>CDev/INIT/whatever to catch all tool calls to ShowMenubar. Finally, you'd
>want to use the SHS hierarchic init or write your own heirarchic code,
>which (either way) wouldn't be too hot. If you think you're up to
>something like this, by all means go ahead :)
>
>Dave J. Roberts
>
Well, If I was anywhere near up to doing something like this, I'd
probably be working on it. (I'm still cutting my teeth on C. :)
I figure that someone might take a look at an idea if I post it.
Then again, maybe not...
Here's another one... How about having the menu bar turned
off by default when you enter an application. When the cursor hits the
top scan line of the screen, the menu bar is turned on, and it stays on
until either the user selects a menu item, or the cursor leaves the
screen area occupied by the menu bar without selecting anything. This
one seems much easier to implement, and would still give us the full screen
to work with. This could probably be added as a feature to something
else, such as AutoMenus?
--
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