[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: WAITING for ST: FC v2.1 (moved from cba2)
[Threads moved from comp.binaries.apple2]
aleff@ux1.cso.uiuc.edu (Hans-Jorg Aleff) writes:
>
>If it never gets posted, how am I to test it?
>--
>::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
>: __________/| "...awaken the dead or doom the living..." |\__________ :
>: (_|__|_____\|________ ________|/_____|__|_) :
>: |_|____________)- -- Hector Berlioz -(____________|_| :
bf589@cleveland.Freenet.Edu (William A. Phillips) writes:
>
>Can I test it? Can I? Huh? Huh? Can I? Huh? Huh? Huh? PLeeeeeease?
>
>Thank you!
>
>
>Bye, William
>--
>Genesis rules!!!!
>"Genesis has blast processing. Super Nintendo doesn't.
>What is blast processing?"
>For me to know and YOU to find out!!!
Okay, I've just posted "Star Trek: First Contact" version 2.1 up to
comp.binaries.apple2. It's also available via FTP at 'ccosun.caltech.edu'
under the /pub/apple2/uploads directory (should soon be moved to /NEW.FILES
and /HOT.FILES directory within the next couple of hours or days).
filename: "StarTrek.FC.v2.1.shk"
Don't get this confused with version 2.0. This lastest release adds
a 'save game' feature and all menu time-outs have been removed. Also more
bug fixes have been made.
Mitchell Spector
spector@vax2.concordia.ca
sb_spec@pavo.concordia.ca