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Re: Shape editors
Jerry Penner writes:
>Well, what you can do is use your favorite painting program and just
>paint your shapes...Then write a quick routine to scan the shapes off
>the screen into your internal shape data structures...you can probably
>write a generic sort of routine that will scan any shape size, for an
>arbitrary number of shapes, with arbitrary screen offsets.
Hey, now this is an original solution :-) As it turns out, I've been
informed there are a couple of shape editors around, but if they don't
prove to be flexible enough this will be an interesting solution. I might
yet find a use for Duluxe Paint II :-)
(Once I've located and played around with the available shape editors,
I'll post an article about them if anyone else is interested in knowing
what they're like).
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