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Re: Spirit of Excalibur?
In article <1993Apr13.135255.1@cmcvx1.claremont.edu> astein@cmcvx1.claremont.edu writes:
>
>at the CES) that they considered not releasing. These companies that spend
>considerable time and money developing games that they never intend to market
>puzzle me.
The idea is to cut your losses... I've heard of companies
spending $90k to produce a game... basically, it goes into printing
and advertising. If you've sunk $50+k into the development of a game
and the market has suddenly deteriorated, they draw the line
somewhere.
I don't agree with it, but that's life.
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