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Re: questions about MODs, using sounds in songs
- Subject: Re: questions about MODs, using sounds in songs
- From: irsman@iastate.edu (Ian Schmidt)
- Date: Tue, 6 Apr 1993 19:09:26 GMT
- Newsgroups: comp.sys.apple2
- Organization: Two Meg Software Tech Support
- References: <emp1.734041921@crux1.cit.cornell.edu>
- Sender: news@news.iastate.edu (USENET News System)
In article <emp1.734041921@crux1.cit.cornell.edu> emp1@crux2.cit.cornell.edu (Slender Fungus) writes:
>Two questions:
> 1> When I use Soniqtracker and try to open a MOD, it gives me an error...
>same for MODzap...I played the MOD on a player on a friend's Mac, and it
>worked. I even tried Noisetracker, but it didn't even recognize the file
>as a MOD and wouldn't let me open it. I ftped Soniq and MODzap about 6
>months ago...are there improved versions out there? Or am I just doing
>something wrong? I did a binary transfer...
Dunno, what kind of error did you get from them? To be honest I think the
only error MODZap will trap besides GS/OS errors is an Out of Memory error.
Since sT requires even more RAM than MZ, this is certainly possible.
> 2> Can I use sampled sounds with a program like Noisetracker? How does
>one make a sound usable by NT? Can one make Music Studio or Music Const.
>Set sounds into a format usable by NT?
If you want to deal with sampled sounds, you're best off getting AudioZap.
Its simply the best program for dealing with them on the IIgs (which admittedly
says bad things about the state of things on the GS, but still :-)
--
Ian Schmidt - Two Meg Software: irsman@{iastate.edu | aol.com}
"I will choose a path that's | Author of AudioZap, MODZap, and more.
clear: I will choose free will" | Co-author of SoundConvert and DeskTracker.
- N. Peart, 1980 | Coder and Musician for the GS<>IRC.