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Re: AACP - Apple-to-Apple Copy



D. Finnigan wrote:
On 2009-08-31 14:28:57 -0500, "Michael J. Mahon" <mjmahon@aol.com> said:

If the receiving machine is essentially EXECing it, then carriage
returns will require enough following NULs to allow the Applesoft
interpreter time to tokenize and store each line.

That's what caused the slow-down when I tried it. I was using PR#2 on the IIgs and IN#2 on the //e. Nearly took me an hour of fiddloing to get the whole program intact, and afterward, I thought about making an automated program to transfer between Apples.

One approach that would be "low impact" would be to write a tiny
intercept routine for COUT that performed a programmed time delay
after each CR.  That way, all the other characters could go at top
speed (as long as only the CR caused the receiving machine to scroll).

The only thing keeping me from trying Nadanet is having to build the part. The most I have ever done with the game socket is poke two wires in the annunciators, one to a green LED, the other to a red LED and move a joystick up to turn on the red, and move it down to turn on the green LED, and have the state displayed on-screen all with Applesoft. I was impressed, anyway.

A couple of current-limiting resistors would be good, too.  ;-)

You may be amused to hear that prior to the //e, Apple II annunciators
could directly drive Apple II pushbutton inputs, so the first version
of NadaNet was *exactly* a length of twisted pair with the ends inserted
into a pushbutton and annunciator (the other wire was ground).  In fact,
that's why I called it *Nada* Net, since nothing but wire was needed for
a small network.

The little buffers on the adapter preserve the logical characteristics
of a piece of wire while beefing up the drive capability so that dozens
of machines can be on a net, even the harder-to-drive Apples.

Looks like a trip to the Radio Shack for me, then!

Or you can order a pair through Bill Garber:

www.garberstreet.com/Nadanet.html

The pre-built adapters are on a small PC board, and don't require
soldering.  The homebuilt adapters are even smaller, but take some
soldering and dexterity.  ;-)

-michael

NadaNet 3.0 for Apple II parallel computing!
Home page:  http://home.comcast.net/~mjmahon/

"The wastebasket is our most important design
tool--and it's seriously underused."