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Re: Apple III developers - Was there ever such a thing?
Cool. Thats great. I think Ill need a little help then. I have been
scouting around the web, but info seems to be a bit light on. It would
seem that I am a long way from booting my III (bits) - I really must
find a complete apple III at some point, but they are just so rare now
days. I was really trying to find out what "RETRY" actually meant.
Anyway, Carte Blanche produces a good image from a III, it has
artifacts now and then (timing) but both 40 and 80 (132?) columns look
as good as the II - as far as development goes, this is a brilliant
start.
Once again, I gotta take my hat of to Alex. I do believe he's created
another first. SVGA for the AIII.
http://www.applelogic.org/AL/CarteBlancheAIII.JPG
Steve
On May 31, 1:57 am, A2Aviator <a2avia...@gmail.com> wrote:
> Your card size can not be larger than the Apple Mouse // card - which
> is that large because it was also designed for the /// as well as the ]
> [.
>
> I have the SOS Driver Reference Manuals, Device Driver guides, etc.
> Perhaps I can scan them if they are not available somewhere. I also
> have SDK (Shrinkit Disk) images of quite a bit of /// stuff.
>
> The other thing is, basically in a nutshell- nothing boots but the
> floppy drive. You have to use the SCP (system configuration program)
> to add your driver to the boot volume. The boot block on a properly,
> old school formatted ProDOS disk will contain ProDOS boot code on
> block $00 for the A2 and block $01 for the A3.
>
> The internal floppy boots and then you can access any other volume you
> have a device driver loaded for.