[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: a no-frills A2 game server rip-off (using uthernet)
Jonno Downes wrote:
> So I got my netboot65 code to the point where there is a TFTP server
> which can be queried for a list of files, and the file selected can be
> d/loaded and executed.
Neat!
> To celebrate, I snarfed the games from the a2gameserver distro and
> played a bunch of them via netboot65.
Don't feel too bad -- I snarfed them off of the crunched games hdv
distribution -- for the most part anyway. :-)
> This is still really just a proof of concept, put out there in the off-
> chance someone might want to hack on it a bit. It has the following
> limitations:
> - Uthernet must be in slot 3
> - Only single-load programs supported
> - Only BRUNable files supported (i.e. not Applesoft or Integer BASIC)
> - No more than 128 programs will be displayed in the menu
> - no HGR font, starfield or plinkity plonkety "music"
How much ram does the apple-side of it take? I found some games
(night mission pinball being the worst) can clobber the loader if they
are too large. That's why I relocate the serial logic to BEFF.
Cool stuff Jonno!
-B