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Re: cc65 compile for Apple 2e?
In article
<b44d6c0e-de0e-4214-ae16-c0593a4e9ad1@27g2000hsf.googlegroups.com>,
Harry Potter <maspethrose7@aol.com> wrote:
> On Jul 5, 1:45�pm, "John B. Matthews" <nos...@nospam.com> wrote:
> > In article
> > <f2bdc7ee-2f32-44ba-bb01-eb746e3c9...@d1g2000hsg.googlegroups.com>,
> > �Harry Potter <maspethro...@aol.com> wrote:
> >
> > > Uh, how do I use cc65 to compile an Apple 2 DOS 3.3 or ProDOS
> > > program? �I have atools for Win32.
> >
> > I don't have either. I'm using GNU make and AppleCommander on Mac OS X.
> > To compile �samples/hello.c, for example:
> >
> I have WinVis\ta, WinXP and Win98, although I'm no longer doing
> emulation programming on trhe last. I need something that is already
> compiled for Win32.
>
> > Here's a page that discusses atools, although it may change:
> >
> > <http://www.cc65.org/doc/intro-6.html#ss6.1>
> >
> It didn't help. All I'm getting is the help, which is uninformative.
Perhaps it seems that way at first. You've got a lot of reading and
experimenting to do, but that's what makes it such an consuming
avocation!
> > AppleCommander is an alternative to atools:
> >
> > <http://applecommander.sourceforge.net/>
> >
> > In addition to a nice GUI, it works from the command line with cc65 and
> > other cross-development tools:
> >
>
> I need the command line functionality. But I also need it to be
> already compiled for Win32.
It's already compiled for all platforms that run Java, including
Windows. You can learn more about Java here:
<http://java.sun.com/>
> I really don't want to go through all the trouble to compile it. But
> if I have to, I might as well. Thank you, anyway.
You're welcome!
--
John B. Matthews
trashgod at gmail dot com
home dot woh dot rr dot com slash jbmatthews