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Re: Double hires mode color artifacts



vladitx <vladitx@nucleusys.com> wrote:
> On Sep 9, 1:13 pm, vladitx <vlad...@nucleusys.com> wrote:
>> takes about 36% on single core of a Core2 Duo (4MB shared L2) locked
>> at 1.0GHz

Care to share the C code, so I can test on my box?

> One interesting tidbit - same thing without calling "SDL_Flip()" does
> only 4% load, which means the other 32% of the aforementioned are lost
> in the path of blitting a framebuffer to the real video framebuffer.

Is there any graphics hardware acceleration active? With SDL, that's
sometimes hard to see, because the abstraction layer hides
it. Switching from an accelerated video driver to a generic VGA one
should expose that, though.

- Dirk