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Re: SEGA's arcade rendition of CHOPLIFTER my favorite 8-bit game as of late



Michael, thanks for responding.  Yep, tried that... and confirmed it was 
in the slower mode by seeing the "Normal" appear before the diskette 
loads.

I even tried two different diskettes with Choplifter on them as one of 
the games.  It starts up OK (well one diskette does), but then when the 
helicopter lifts off and crosses into enemy territory, and about the 
time the first tank fires, the program aborts!

One of the two disks aborts soon after the beginning with a P then 
displayed.

Both diskettes and Choplifters work fine on a IIe...  and one of the 
them works fine on a //c (haven't tested the other one yet).

I'm wondering if a patched or tweaked version came out to work with the 
//c+... there must be something the program is looking for and not 
finding in the plus!

Any other ideas?   I'm hoping someone out there has this running on the 
//c+ and can suggest a solution---or someone else has read about a fix!  
(Or can confirm that it simply never worked, sparing me some time 
frittering!)

Larry Stedman
Suburban Milky Way