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Re: SEGA's arcade rendition of CHOPLIFTER my favorite 8-bit game as of late
Michael, thanks for responding. Yep, tried that... and confirmed it was
in the slower mode by seeing the "Normal" appear before the diskette
loads.
I even tried two different diskettes with Choplifter on them as one of
the games. It starts up OK (well one diskette does), but then when the
helicopter lifts off and crosses into enemy territory, and about the
time the first tank fires, the program aborts!
One of the two disks aborts soon after the beginning with a P then
displayed.
Both diskettes and Choplifters work fine on a IIe... and one of the
them works fine on a //c (haven't tested the other one yet).
I'm wondering if a patched or tweaked version came out to work with the
//c+... there must be something the program is looking for and not
finding in the plus!
Any other ideas? I'm hoping someone out there has this running on the
//c+ and can suggest a solution---or someone else has read about a fix!
(Or can confirm that it simply never worked, sparing me some time
frittering!)
Larry Stedman
Suburban Milky Way