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Re: WINGS OF FURY - what was the best version ?
On 10 May 2007 11:31:08 -0700, Sprite Scaler
<spritescaler@directvinternet.com> wrote:
>On May 10, 2:09 am, riku <r...@none.invalid.com> wrote:
>> On 9 May 2007 23:27:31 -0700, Sprite Scaler
>>
>> <spritesca...@directvinternet.com> wrote:
>> >I borrowed Wings Of Fury for the Apple II from a buddy in the late
>> >80s. I thought it was the best damn game I'd ever played on that
>> >computer once I learned the controls.
>>
>> >Yet I really doubt the Apple II version was the best.
>>
>> >For those of you that have played some or all versions of Wings Of
>> >Fury, what's your take on which one was the best?
>>
>> Try at least the Amiga version (WinUAE is a good Amiga emulator).
>>
>> You might also want to try the DOS (PC) version from
>>
>> http://www.the-underdogs.info/game.php?id=2272
>>
>> You can check the different versions with screenshots here:
>>
>> http://www.mobygames.com/search/quick?q=wings+of+fury
>
>thanks, I'll give the Amiga version a try since it seems to be the
>most powerful platform WoF was ported to. thanks for the links also.
I don't want to sound biased, but overall I found the original
8-bit Apple II version had the most pleasing game play.
The Amiga and a recent PC remake (from Byte The Bullet)
were visually more colorful and graphically appealing, but from
what I recall the animation was awful. Almost in a comical way,
it reminded me of an animated Monty Phonty short, the way the
plane glides, turns and scrolls! The looped digitized clips were
less than stellar too. The Apple II one had a very realistic
flight-sim feel to it, combined with video game style action,
despite its MUCH more limited graphics and audio.
What is interesting is Broderbund had a 16-bit Apple IIGS
version being worked on by Matt Crysdale and Robin Kar
(programmer/artist dual behind PBI's Alien Mind) but it was
never released. Would've loved to have seen this.
Definitely one of my all time favorite games, I'll still pull
it out from time to time and play it on a real Apple II. :) Still
remember the cheat I discovered 20 years ago in the
Apple II version that allows you infinite lives. I think my
walk-thru is still floating around.
Mitchell Spector