[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: WINGS OF FURY - what was the best version ?
On May 11, 2:00 am, Mitchell Spector <mitch...@hotmail.com> wrote:
> On 10 May 2007 11:31:08 -0700, Sprite Scaler
>
>
>
> <spritesca...@directvinternet.com> wrote:
> >On May 10, 2:09 am, riku <r...@none.invalid.com> wrote:
> >> On 9 May 2007 23:27:31 -0700, Sprite Scaler
>
> >> <spritesca...@directvinternet.com> wrote:
> >> >I borrowed Wings Of Fury for the Apple II from a buddy in the late
> >> >80s. I thought it was the best damn game I'd ever played on that
> >> >computer once I learned the controls.
>
> >> >Yet I really doubt the Apple II version was the best.
>
> >> >For those of you that have played some or all versions of Wings Of
> >> >Fury, what's your take on which one was the best?
>
> >> Try at least the Amiga version (WinUAE is a good Amiga emulator).
>
> >> You might also want to try the DOS (PC) version from
>
> >>http://www.the-underdogs.info/game.php?id=2272
>
> >> You can check the different versions with screenshots here:
>
> >>http://www.mobygames.com/search/quick?q=wings+of+fury
>
> >thanks, I'll give the Amiga version a try since it seems to be the
> >most powerful platform WoF was ported to. thanks for the links also.
>
> I don't want to sound biased, but overall I found the original
> 8-bit Apple II version had the most pleasing game play.
>
> The Amiga and a recent PC remake (from Byte The Bullet)
> were visually more colorful and graphically appealing, but from
> what I recall the animation was awful. Almost in a comical way,
> it reminded me of an animated Monty Phonty short, the way the
> plane glides, turns and scrolls! The looped digitized clips were
> less than stellar too. The Apple II one had a very realistic
> flight-sim feel to it, combined with video game style action,
> despite its MUCH more limited graphics and audio.
>
> What is interesting is Broderbund had a 16-bit Apple IIGS
> version being worked on by Matt Crysdale and Robin Kar
> (programmer/artist dual behind PBI's Alien Mind) but it was
> never released. Would've loved to have seen this.
>
> Definitely one of my all time favorite games, I'll still pull
> it out from time to time and play it on a real Apple II. :) Still
> remember the cheat I discovered 20 years ago in the
> Apple II version that allows you infinite lives. I think my
> walk-thru is still floating around.
>
> Mitchell Spector
hey thanks for that info Mitchell.
sounds to me that it's a similar story to Choplifter. Many, including
the guy who wrote that game, Dan Gorlin, feel the Apple II version
played the best. The Sega 8-bit arcade version had by far the nicest
graphics, and this version was translated down to the Master System.
I too would have loved to have seen & played Wings of Fury on the 16-
bit Apple IIGS. What a treat that would've been.