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Re: Raycasting 3D demo disk




On Jan 24, 10:52 pm, Michael Kent <mich...@syndicomm.remove.this.com>
wrote:
> David Schmenk <dschm...@gach.gmail.com> wrote:
> > Not sure what the options really are here - I am not distributing just a
> > single file.Since the files are only 11K, you could've just posted them individually
> wrapped in Binary II headers to preserve the filetypes.  That's not the
> usual way, but it would work.

ewww...  I haven't seen anyone do that on this newsgroup in years
(10??)

>  It requires DOS 3.3.  Never mind then.  I thought that, being Apple-
> soft and 6502 assembly, the files would work under ProDOS (i.e. independent
> of a 5.25" disk).

The 6502 code runs without a problem under ProDos

> > You can get a2tools
>An Amiga toolset.  So far I've been recommended a Windows application,
> a JAVA application, and an Amiga toolset.

you have to download it somehow...  Are you downloading with an Apple
II?

A2tools is NOT an "amiga toolset"...  it is a program available for
many platforms,
that allows you to "import" files into a disk image.

> Considering I'd like to run a-- program written
> in Applesoft -- a language found only on the Apple II --

The program is 6502 assembly language, compiled to 6502 machine
language.  The only AppleSoft is a startup/ initialization program.

>and posted on
> comp.sys.apple2 -- an Apple II newsgroup -- how about a format actually
> usable on an Apple II?

It is very usable on the Apple II..  You might like to read this
newsgroup
for a bit, and get to know what's going on in this *hobby* group.  We
have
PC, MAC tools available that allow us to download files (SHK, DSK, NIB,
etc), manipulate them, and then send them to the Apple II via serial
card,
ethernet, gameport, etc..

Rich