David Schmenk wrote:
Here for your enjoyment is a technology preview/demonstration of a
raycasting and rendering algorithm I have developed as part of my Apple
II 30th birthday-retro-game-just-because-I-can thing. Reminiscent of
Wolfenstein 3D, it runs on a standard 1 MHz 48K Apple II+ (or II w/
Applesoft in RAM/ROM) or greater. Only a joystick is required. It is
possible to run it on an emulator, but I highly recommend using real
hardware with a color monitor. Accelerators make it run too fast, so
disable them if you want the controls to be sane. I present it as a
140K DOS 3.3 disk image compressed with gzip. Download with this URL:
http://schmenk.is-a-geek.com/tarfiles/raydemo.dsk.gz
-snip-
That's pretty cool! I fired your demo up on my II+ and it ran great. It
was surprisingly smooth. Lores is normally boring but you really
brought it too life. David Schmenk is definately a geek! ;)
I'll look forward to your improvements as they come along. Nice job.
- Liam Busey