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Re: Pseudo-disk *almost* ready for the big time.



Ed Eastman wrote:
> Alex Freed wrote:
> >> How do multi-sided games work?  At some point a program will say
> >> "insert side 2" - is there a way to read the keyboard for an obscure
> >> key combination (to enter a menu) in-order to "swap" disks or will this
> >> interfere with a "press any key" scenareo?
> >
> > There are DIP switches on the board that can select a NIB image. It is
> > possible to make a switch external, but may not look good.
> >
> > Any key combination must be programmed on Apple: the interface board doesn't
> > see the Apple keyboard.
>
> Wow, that sounds like a IIgs enhancment to add rom code to make a menu
> option for swapping disks.  ;)
>
> Thankx,
> Ed

Yeah, I would be all over this.  Essentially it would completely
internalize the Disk II.  If an easily accessible menu for swapping
disks was available, this would become the ultimate killer app for the
II.  I would archive everything I have, sell off all of my floppies,
inturn freeing up about 25 cubic feet of closet space and never have to
worry about magnetic degradation again.

- Paul