Alex Freed wrote:
How do multi-sided games work? At some point a program will say "insert side 2" - is there a way to read the keyboard for an obscure key combination (to enter a menu) in-order to "swap" disks or will this interfere with a "press any key" scenareo?There are DIP switches on the board that can select a NIB image. It is possible to make a switch external, but may not look good. Any key combination must be programmed on Apple: the interface board doesn't see the Apple keyboard.
Wow, that sounds like a IIgs enhancment to add rom code to make a menu option for swapping disks. ;)
Thankx, Ed