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Re: 80 Cols. In Apple II Infocom Games
In article <1158611853.188480.238180@k70g2000cwa.googlegroups.com>,
Tempest <tempest@atariprotos.com> wrote:
> Is there a list of Infocom games for the Apple II that support 80
> columns? I remember the earliest games like Zork and Witness didn't
> support 80 cols. (at least not the versions I had), but later games
> like Beyond Zork and Spellbreaker asked if I wanted to use 80 columns.
> I can't seem to find a list anywhere, and I don't really want to test
> out all 45 games (although I can think of worse ways to waste some
> time).
I've run all those Infocom games (Zork 1-3, Witness, and others) in
80-column mode on an Apple II - however, I did use an interpreter
which ran under Apple CP/M. Yes, they were indeed all much nicer to
run in 80-column upper/lowercase mode than in 40-column uppercase-only
mode ...... :-)
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