[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Star Wars Arcade port for the Apple II?
On Sun, 17 Sep 2006, Alex Lee wrote:
> On 2006-09-17 07:18:20 +1000, Mitchell Spector <mitch2gs@hotmail.com> said:
>
> > "Luke" <luke@nospam.digidude.homeip.net> wrote:
> >
> >> You need a joystick mind you, with the keyboard it's pretty impossible.
> >> The first part of the game you are in your X-wing approaching the Death
> >> star and have to shoot some Tie-fighters. The next phase is flying near
> >> the surface of the Death star where you have to avoid being shot by the
> >> laser turrets while of course you can counter attack. Last phase is in
> >> the Death Star "trench" leading towards the exhaust port of the
> >> reactor. You have to avoid being shot and when you reach the port you
> >> have to aim to shoot your ion/plasma (don't recall) charge into the
> >> port. If successful, the Death star blows up and the game starts all
> >> over again, with a higher difficulty level.
> >>
> >> I believe there are some PCM samples of Obi One saying "Luke, use the
> >> Force" and some exclamations such as "Yahoo" when you destroy some
> >> tie-fighters - but I may be getting mixed up with the real arcade game
> >> which I also used to play (which was pretty much the same, using
> >> vectorial 3D rendering with higher definition and cool effects).
> >
> > This is the first I've heard of an Apple II port of Atari's vector based
> > Star Wars arcade game. Back in the late 80's I collected all the major
> > games still being released for the Apple IIe/IIc (had there been more
> > IIgs games coming out, I probably wouldn't have bothered) and never
> > came across a Broderbund Star Wars game. In fact, I can't even recall
> > a single ad or mention of it in magazine catalogs listings like
> > Programs Plus, who often listed games before they were released. Sounds
> > like an unreleased leaked beta game.
> > There were several unofficial Star Wars games. "Death Star", "Star
> > Wars: Part II" and "Star Clones" are some that I can think
> > of off hand. None of them followed the arcade format too closely.
>
> I have to concur with Mitch - it's the first I've ever heard of the
> Apple II version of the arcade Star Wars game. If someone has it, I'd
> love to see it as well.
>
> Are we sure we're not getting confused with the Macintosh port of the
> game? Which was well known at the time.
I have a cracked version of it... it's the "wireframe" one that I remember
from the arcade (though not quite as good). It's definitely not a Mac
port.
-s
_____
|[LD8]! :::::::: RetroChallenge 2006 Endurance Blog :::::::::
| o. | ::::::::::: " 8-bit to the Bitter End! " ::::::::::::
!__!__! ::::::::: http://www.chebucto.ns.ca/~bb065/ :::::::::